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lib-pixelstreamingfrontend\n\nThe core library for the browser/client side of Pixel Streaming experiences. **This library contains no UI.**\n\nSee the [reference Pixel Streaming web player](https://github.com/EpicGamesExt/PixelStreamingInfrastructure/tree/master/Frontend/implementations/typescript) for an example of how to build a Pixel Streaming web application, with custom UI, on top of this library.\n\n### Key features\n- Create a WebSocket connection to communicate with the signalling server.\n- Create a WebRTC peer connection that displays the Pixel Streaming video and audio.\n- Handling of input from the user and transmitting it back to Pixel Streaming application.\n- Opens a data channel connection for sending and receiving custom data (in addition to input).\n- Programmable (or url specified) settings.\n\n### Adding it to your project\n`npm install @epicgames-ps/lib-pixelstreamingfrontend-ue5.5`\n\n### NPM package contents\n- ES6 modules usage\n- CommonJS lib\n- Type definitions\n- Source maps\n\n**Note:** The NPM package does not contain a minified/bundled output, this is up to the user to do this in their application.","users":{}}