public class FiniteStateVariableTypeNode extends StateVariableTypeNode implements FiniteStateVariableType
UaVariableNode.UaVariableNodeBuilderIDEFFECTIVE_DISPLAY_NAME, NAME, NUMBER| Constructor and Description |
|---|
FiniteStateVariableTypeNode(UaNodeContext context,
NodeId nodeId,
QualifiedName browseName,
LocalizedText displayName,
LocalizedText description,
UInteger writeMask,
UInteger userWriteMask) |
FiniteStateVariableTypeNode(UaNodeContext context,
NodeId nodeId,
QualifiedName browseName,
LocalizedText displayName,
LocalizedText description,
UInteger writeMask,
UInteger userWriteMask,
DataValue value,
NodeId dataType,
Integer valueRank,
UInteger[] arrayDimensions,
UByte accessLevel,
UByte userAccessLevel,
double minimumSamplingInterval,
boolean historizing) |
| Modifier and Type | Method and Description |
|---|---|
NodeId |
getId() |
PropertyTypeNode |
getIdNode() |
void |
setId(NodeId value) |
getEffectiveDisplayName, getEffectiveDisplayNameNode, getName, getNameNode, getNumber, getNumberNode, setEffectiveDisplayName, setId, setName, setNumberaddComponent, build, builder, getAccessLevel, getAllowNulls, getArrayDimensions, getAttribute, getComponentNodes, getDataType, getDataTypeVersion, getDictionaryFragment, getEngineeringUnits, getHistorizing, getLocalTime, getMaxArrayLength, getMaxStringLength, getMinimumSamplingInterval, getModellingRuleNode, getNodeVersion, getPropertyNodes, getTypeDefinitionNode, getUserAccessLevel, getValue, getValueRank, removeComponent, setAccessLevel, setAllowNulls, setArrayDimensions, setAttribute, setDataType, setDataTypeVersion, setDictionaryFragment, setEngineeringUnits, setHistorizing, setLocalTime, setMaxArrayLength, setMaxStringLength, setMinimumSamplingInterval, setNodeVersion, setUserAccessLevel, setValue, setValueRankaddAttributeObserver, addReference, delete, findNode, findNode, findNode, findNode, fireAttributeChanged, getAttribute, getAttributeDelegate, getBrowseName, getDescription, getDisplayName, getFilterChain, getManagedNode, getManagedNode, getNodeClass, getNodeContext, getNodeId, getNodeManager, getObjectComponent, getObjectComponent, getObjectComponent, getProperty, getProperty, getPropertyNode, getPropertyNode, getPropertyNode, getReferences, getUserWriteMask, getVariableComponent, getVariableComponent, getVariableComponent, getWriteMask, removeAttributeObserver, removeReference, setAttribute, setAttributeDelegate, setBrowseName, setDescription, setDisplayName, setNodeClass, setNodeId, setProperty, setUserWriteMask, setWriteMaskclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetEffectiveDisplayName, getEffectiveDisplayNameNode, getName, getNameNode, getNumber, getNumberNode, setEffectiveDisplayName, setId, setName, setNumbergetAccessLevel, getArrayDimensions, getDataType, getHistorizing, getMinimumSamplingInterval, getUserAccessLevel, getValue, getValueRank, setAccessLevel, setArrayDimensions, setDataType, setHistorizing, setMinimumSamplingInterval, setUserAccessLevel, setValue, setValueRankgetBrowseName, getDescription, getDisplayName, getNodeClass, getNodeId, getUserWriteMask, getWriteMask, setBrowseName, setDescription, setDisplayName, setNodeClass, setNodeId, setUserWriteMask, setWriteMaskreadAttribute, readAttribute, readAttribute, writeAttribute, writeAttributepublic FiniteStateVariableTypeNode(UaNodeContext context, NodeId nodeId, QualifiedName browseName, LocalizedText displayName, LocalizedText description, UInteger writeMask, UInteger userWriteMask)
public FiniteStateVariableTypeNode(UaNodeContext context, NodeId nodeId, QualifiedName browseName, LocalizedText displayName, LocalizedText description, UInteger writeMask, UInteger userWriteMask, DataValue value, NodeId dataType, Integer valueRank, UInteger[] arrayDimensions, UByte accessLevel, UByte userAccessLevel, double minimumSamplingInterval, boolean historizing)
public PropertyTypeNode getIdNode()
getIdNode in interface FiniteStateVariableTypegetIdNode in interface StateVariableTypegetIdNode in class StateVariableTypeNodepublic NodeId getId()
getId in interface FiniteStateVariableTypegetId in interface StateVariableTypegetId in class StateVariableTypeNodepublic void setId(NodeId value)
setId in interface FiniteStateVariableTypeCopyright © 2021. All rights reserved.