public class FiniteStateMachineTypeNode extends StateMachineTypeNode implements FiniteStateMachineType
UaObjectNode.UaObjectNodeBuilder| Constructor and Description |
|---|
FiniteStateMachineTypeNode(UaNodeContext context,
NodeId nodeId,
QualifiedName browseName,
LocalizedText displayName,
LocalizedText description,
UInteger writeMask,
UInteger userWriteMask) |
FiniteStateMachineTypeNode(UaNodeContext context,
NodeId nodeId,
QualifiedName browseName,
LocalizedText displayName,
LocalizedText description,
UInteger writeMask,
UInteger userWriteMask,
UByte eventNotifier) |
| Modifier and Type | Method and Description |
|---|---|
LocalizedText |
getCurrentState() |
FiniteStateVariableTypeNode |
getCurrentStateNode() |
LocalizedText |
getLastTransition() |
FiniteTransitionVariableTypeNode |
getLastTransitionNode() |
void |
setCurrentState(LocalizedText value) |
void |
setLastTransition(LocalizedText value) |
addComponent, build, builder, findMethodNode, getAttribute, getComponentNodes, getEventNotifier, getEventSourceNodes, getIcon, getMethodNodes, getNamingRule, getNodeVersion, getNotifierNodes, getOrganizesNodes, getPropertyNodes, getTypeDefinitionNode, removeComponent, setAttribute, setEventNotifier, setIcon, setNamingRule, setNodeVersionaddAttributeObserver, addReference, delete, findNode, findNode, findNode, findNode, fireAttributeChanged, getAttribute, getAttributeDelegate, getBrowseName, getDescription, getDisplayName, getFilterChain, getManagedNode, getManagedNode, getNodeClass, getNodeContext, getNodeId, getNodeManager, getObjectComponent, getObjectComponent, getObjectComponent, getProperty, getProperty, getPropertyNode, getPropertyNode, getPropertyNode, getReferences, getUserWriteMask, getVariableComponent, getVariableComponent, getVariableComponent, getWriteMask, removeAttributeObserver, removeReference, setAttribute, setAttributeDelegate, setBrowseName, setDescription, setDisplayName, setNodeClass, setNodeId, setProperty, setUserWriteMask, setWriteMaskclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetEventNotifier, setEventNotifiergetBrowseName, getDescription, getDisplayName, getNodeClass, getNodeId, getUserWriteMask, getWriteMask, setBrowseName, setDescription, setDisplayName, setNodeClass, setNodeId, setUserWriteMask, setWriteMaskreadAttribute, readAttribute, readAttribute, writeAttribute, writeAttributepublic FiniteStateMachineTypeNode(UaNodeContext context, NodeId nodeId, QualifiedName browseName, LocalizedText displayName, LocalizedText description, UInteger writeMask, UInteger userWriteMask)
public FiniteStateMachineTypeNode(UaNodeContext context, NodeId nodeId, QualifiedName browseName, LocalizedText displayName, LocalizedText description, UInteger writeMask, UInteger userWriteMask, UByte eventNotifier)
public FiniteStateVariableTypeNode getCurrentStateNode()
getCurrentStateNode in interface FiniteStateMachineTypegetCurrentStateNode in interface StateMachineTypegetCurrentStateNode in class StateMachineTypeNodepublic LocalizedText getCurrentState()
getCurrentState in interface FiniteStateMachineTypegetCurrentState in interface StateMachineTypegetCurrentState in class StateMachineTypeNodepublic void setCurrentState(LocalizedText value)
setCurrentState in interface FiniteStateMachineTypesetCurrentState in interface StateMachineTypesetCurrentState in class StateMachineTypeNodepublic FiniteTransitionVariableTypeNode getLastTransitionNode()
getLastTransitionNode in interface FiniteStateMachineTypegetLastTransitionNode in interface StateMachineTypegetLastTransitionNode in class StateMachineTypeNodepublic LocalizedText getLastTransition()
getLastTransition in interface FiniteStateMachineTypegetLastTransition in interface StateMachineTypegetLastTransition in class StateMachineTypeNodepublic void setLastTransition(LocalizedText value)
setLastTransition in interface FiniteStateMachineTypesetLastTransition in interface StateMachineTypesetLastTransition in class StateMachineTypeNodeCopyright © 2021. All rights reserved.