public class IdleStateHandler extends ChannelAllBoundHandlerAdapter
| 构造器和说明 |
|---|
IdleStateHandler(SocketChannel socketChannel,
int readerIdleTimeSeconds,
int writerIdleTimeSeconds) |
IdleStateHandler(SocketChannel socketChannel,
long readerIdleTime,
long writerIdleTime,
TimeUnit unit) |
| 限定符和类型 | 方法和说明 |
|---|---|
void |
channelClosed(SocketChannel socketChannel) |
void |
channelRead(SocketChannel socketChannel,
Object obj) |
void |
channelWrite(SocketChannel socketChannel,
Object obj) |
channelAdded, decode, encode, exceptionCaught, userEventTriggeredclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchannelAdded, decode, encode, exceptionCaught, userEventTriggeredpublic IdleStateHandler(SocketChannel socketChannel, int readerIdleTimeSeconds, int writerIdleTimeSeconds)
public IdleStateHandler(SocketChannel socketChannel, long readerIdleTime, long writerIdleTime, TimeUnit unit)
public void channelRead(SocketChannel socketChannel, Object obj) throws Exception
channelRead 在接口中 ChannelBoundHandlerchannelRead 在类中 ChannelHandlerAdapterExceptionpublic void channelWrite(SocketChannel socketChannel, Object obj) throws Exception
channelWrite 在接口中 ChannelBoundHandlerchannelWrite 在类中 ChannelHandlerAdapterExceptionpublic void channelClosed(SocketChannel socketChannel) throws Exception
channelClosed 在接口中 ChannelBoundHandlerchannelClosed 在类中 ChannelHandlerAdapterExceptionCopyright © 2021. All rights reserved.